
1-速度(Speed)
2-减速(Slowness)
3-挖掘效率(Haste)
4-挖掘减效(MiningFatigue)
5-力量(Strength)
6-瞬间加血(InstantHealth)
7-瞬间伤害(InstantDamage)
8-跳跃加强(JumpBoost)
9-反胃(Nausea)
10-生命恢复(Regeneration)
11-防御加强(Resistance)
12-火焰抗性(FireResistance)
13-水下呼吸(WaterBreathing)
14-隐形(Invisibility)
15-盲目(Blindness)
16-夜视(NightVision)
17-饥饿(Hunger)
18-虚弱(Weakness)
Theoriginaltexthasbeensignificantlyrewrittenwhilepreservingthetag.Therevisedversionisasfollows:1.Speed:Enhancesmovementspeed.2.Slowness:Decreasesmovementspeed.3.Haste:Increasesminingefficiency.4.MiningFatigue:Reducesminingeffectiveness.5.Strength:Boostsattackdamage.6.InstantHealth:Instantlyrestoreshealthpoints.7.InstantDamage:Inflictsinstantdamagetohealthpointsoftargetentities.8.JumpBoost:Increasesjumpheightandreducesfalldamage.9.Nausea:Inducesafeelingofsickness,causingdisorientation.10.Regeneration:Graduallyrestoreshealthovertime.11.Resistance:providesincreaseddefenseagainstdamage.12.FireResistance:Grantsimmunitytofireandlavadamage.13.WaterBreathing:Allowsbreathingunderwaterindefinitely.14.Invisibility:Renderstheplayerinvisibletootherentities.15.Blindness:Impairsvision,makingitdifficulttoseesurroundings.16.NightVision:Enhancesvisibilityinlow-lightconditionsordarkness.17.Hunger:Increaseshungerdepletionrate,requiringmorefrequentfoodconsumption18.Weakness:Reducesattackdamageinflictedbytheplayer19.poison:Inflictspoisoneffectontargetentities,graduallyreducingtheirhealthpoints20.Wither:Inflictswithereffectontargetentities,rapidlydecreasingtheirhealthpoints21.HealthBoost:Increasesmaximumhealthpointstemporarily22.Absorption:Absorbsincomingdamageuntildepletedbeforeaffectingactualhealthpoints23.Saturation:Sustainshungerforalongerperiodoftime
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